Honestly, the theoretical design process is hard to follow in the design and it is barely individual can able to follow it. Everyone has their own design process, so do I.
Requirements gathering is my first step towards understand what is need in the project big or small. I use a mix of stakeholders and users needs to write up UX Requirements.
Workshop are commonly a way of gathering requirements from key stakeholders and and user requirements
Capturing, Simulating and recreating a crime scene, to help decrease errors in the field, connecting with experts in real time and simulate for analysis.
Information architecture (IA) focuses on organising, structuring, and labelling content in an effective and sustainable way. The goal is to help users find information and complete tasks.
UX sketching is a crucial, yet often overlooked, aspect of UX design. It's a very efficient way of communicating design while allowing designers to iterate multiple ideas before settling on one.
User experience (UX) design is the process design teams use to create products that provide meaningful and relevant experiences to users. UX design involves the design of the entire process of acquiring and integrating the product, including aspects of design, usability and function.
Here is an example of a UX flow:
User interface (UI) design is the process designers use to build interfaces in software or computerised devices, focusing on looks or style. Designers aim to create interfaces which users find easy to use and pleasurable.
While interaction design focuses more on the cause-and-effect of the user’s interaction with the interface, motion design deals with the choreography of the effect itself.
EXAMPLE:
Interaction Design: I press a button and it looks ‘pressed’ to convey that my touch has had an effect.
Motion Design: My touch sends a ripple out from my finger tip, and the button depresses from one side first and then entirely.
Optimise the user experience by uncovering usability problems with our expert help. Don’t wait for customers to discover usability problems.
The iterative process starts with a simple implementation of a subset of the software requirements and iteratively enhances the evolving versions until the full system is implemented. At each iteration, design modifications are made and new functional capabilities are added.
I've worked in a lot of different sectors and platforms from hololens, creating games like NFS/battlefield/F1 and designing mobile applications. This process I always follow and it never lets me down.