My UX journey has seen me travel and works around the world; I'm currently residing in London but have lived and worked in Australia and Japan.
As a user experience designer, it's my mission to create an intuitive and delightful user experience in every step of the user's journey. By continually challenging myself in my design work, I keep up-to-date with new skills and technologies.
My strongest skill is making the design intuitive and easy to uses experiences. I have a passion for interactions and psychology and a big advocate for motion interaction with a context/reason.
The last couple of years, I've been focusing on learning to design for XR experiences. (Please see VR, AR & MR) I'm excited to see where design overlaps with new technologies, such as Artificial Intelligence (AI), Augmented Reality (AR) and Virtual Reality (VR).
I am passionate about transforming complex, ambiguous ideas into elegant,
value-led designs.
I was born and studied in Southampton, United Kingdom. I started my UX career in Australia almost ten years ago, Beginning in Perth, quickly moving to Melbourne. Where I worked for Learning seat (news UK company) ANZ (bank) to name a few.
At ANZ we won awards for GoMoney banking application, which was the first of
its kind.
"Best Mobile Application Design" (2012)
In 2013 I co-founded a company SportsOllo where we created innovative products from the ground up to enable elite athletes and sporting teams to enhance performance and overcome injury.
Jan 2013 - GOT MARRIED
Late 2013 I moved to Japan with my wife for six months, where I mixed worked and pleasure. worked on mainly small projects and tried to learn the language (something I'm still trying)
In 2014 I came back to England to work for Betfair, where I worked my way into the innervation team. I left Betfair at the start of 2016.
2016 I started contracting where I have worked for Virgin Money, UFL (Startup Football game) and Samsung. At Samsung I was lucky enough to work on the interactions for the S8 mobile phone, which won countless of awards in 2017
Phone of the Year (2017) World Congress (MWC) Shanghai,
Phone of the Year (2017) T3 AWARDS
Other awards:
Phone of the year (2017) EE Pocket-lint Award 2017
Phone of the year (2017) 91Mobile Awards
Best Android (2017)
Phone of the Year (2017) (Rating of 4.75) Stuff.tv
The best phone money can buy 2017 - Express.co.uk
The last couple of years I've worked for Sensat (startup) which I help get Series A funding for and worked on helping News UK (Times, Sun and talk sport) break into new technology like AR/MR/VR. This help them reach a different (younger) demographic
HELP Sensat Raised $10 million
Jan 2020 - I BECAME A DAD!
In 2020 I Joined Microsoft working in the Mixed Reality studio called Lighthouse, where we build experiences for the Hololens. The team was great, very creative, energetic and pushing the borders of design and development. But COVID changed everything; all the contractors had there contracts cancelled which I'm not going to lie killed me. I loved the projects and the team, sliver lining - my work did win a couple of awards which was dope!
E&T Innovation Award
IET Covid-19 Visionary award for protecting society & saving lifes
Took a course in VFX.... Why you ask? well i've always been into motion and 3D so it seemed like a logical fit. The way I design things for the future mean i have been repeatedly ask to create concepts or even mock up a motion demo to help the client understand what we could do in the future.
a week later, I joined a start-up called gravity sketch as there lead VR Designer, Gravity Sketch is a VR platform that designer can freely design in 3D and model quicker and more comfortable than the traditional methods - CAD, Blender or C4D where you design 3D with a 2D screen.
Raised $41.8 million
Featured in Oculus Quest 2 Lunch (2020)
Freelancing part-time at sportsbuff designing the future of on Sport broadcasting and Fan engagement for the Perimer League, NBA and F1. Also work on the World cup 22 Pitch.
SPORTSBUFF: WON the FIFA WORLD CUP 22 CONTRACT
October 2020 I Joined EA (Electronic Arts) which is a dream as I've have always wanted and hope to work on AAA games but never dreamt I'd do it with EA. Working on games like Need for Speed, Battlefield and Fifa.
EA: NEED FOR SPEED UNBOUND RELEASED 2022
awards:
BEST HARDCORE GAMER"S BEST RACEING GAME OF 22
TOP 3 BEST GAMES OF 22 - DIGITAL FOUNDRY
MeTASCORE OF 77
Best nfs game in a generation - eurogamer.net